Slightly Edgy, a next-generation challenger studio, has joined Yggdrasil‘s highly regarded YGG Masters program. The company is also a crucial pilot partner for Yggdrasil’s ground-breaking game production tool, Game in a BoxTM.
Velocity, Respect the Player, and Break the Pattern — three principles that reject repetition and embrace a quicker, sharper, more deliberate style of slot gameplay — are the defining characteristics of Slightly Edgy’s slot experiences, which are designed for the digital native player.
The content portfolio of Slightly Edgy is based on the tastes of digital-native slot players, catering to their need for fast-paced, high-volatility studios across the globe. With games centered around slick dark-mode aesthetics, daring interfaces, creative gameplay, and the kind of exhilarating experiences players share with their communities, Slightly Edgy’s design philosophy provides precisely that.
Slightly Edgy, a Game in a BoxTM pilot studio, will contribute to shaping how the framework supports challenger brands by simplifying integration, expediting development, and freeing studios to concentrate on innovation rather than limitations.
Toothless Smile, Slightly Edgy’s debut game in the YGG Masters series, will be released in March 2026 and was entirely developed using Game in a BoxTM technology.
Zoe Bird, Head of Masters at Yggdrasil, said:
Slightly Edgy has a brand identity and player insight that perfectly fits where the industry is heading.
Their ‘break the pattern’ ethos aligns beautifully with what Game in a Box™ was built to unlock, and we can’t wait to work closely with them to boost their success.
A spokesperson for Slightly Edgy added:
Velocity is everything. Players don’t want to wait, and neither do we. Game in a Box™ gives us the speed and freedom to build the kind of games we believe the market is missing.
We respect the player, we don’t waste their time, and we never settle for copy-paste mechanics. If it doesn’t break the pattern, we’re not making it.